Martin Peter Pleiß

Perception, Media & Reality

On one hand, I write text and code — always about human perception within cultural systems, often also about media as the technical requirements for it.

About

Martin Pleiß, born in 1987, works at the intersection of phenomenological research and digital projects in academia and art. The philosopher and media scholar completed his dissertation at the RITMO Centre for Interdisciplinary Studies in Rhythm, Time and Motion at the University of Oslo, investigating novelty in aesthetic virtual reality. He holds a Master’s degree in European Media Studies from the University of Potsdam and studied Philosophy, Arts and Media at the University of Hildesheim Foundation.

On the other, I create and consult artistic endeavors. Sometimes they fall into the category of ‘artistic research’, sometimes they are direct approaches to media art and sometimes I only help form and communicate the ideas of others.

He has exhibited and collaborated on immersive and VR artworks as both an artist and a researcher, and has worked on sensor-based art and body-swap experiments in virtual environments. His research focuses on perception, especially sense-making, as well as on media systems and contemporary cultural theories — with particular interest in artistic research and the politics of aesthetics.

“We usually think we cope with new situations by thinking and planning. That, however, is not the whole truth.” — UiO Research News, 2026

When we encounter something completely unfamiliar, our bodies know what to do before our minds catch up. Participants in my doctoral study explored Mutator VR Vortex (Latham, Todd, Putnam & Todd) — a generative VR artwork stripped of familiar context. They reached out, moved closer, and tested what they could do before they could name what they saw. Identity emerged through doing, not prior understanding.

  • Phenomenology of perception
  • Virtual reality
  • Novelty & sense-making
  • 4E cognition
  • Artistic research
  • Aesthetics
  • Media systems
  • Pupillometry
  • Human–AI comparison

Education

  • 2019 – 2025 · University of Oslo, RITMO

    PhD — Towards a Phenomenology of Novelty: Perceiving and Engaging with Virtual Reality

    Defended 13 February 2026. Phenomenological study of perceptual engagement with novel situations in experiential VR art; methods include interviews, eye tracking and pupillometry.

  • 2014 – 2017 · University of Potsdam · grade 1.2 (with distinction)

    M.A. European Media Studies

    Thesis: Moving Gestalt. About the phenomenological possibilities of comics.

  • 2009 – 2014 · University of Hildesheim · grade 1.4

    B.A. Philosophy, Arts and Media

    Thesis on synesthesia and intersensory perception following Merleau-Ponty’s sensorium commune.

  • 2007 – 2009 · TU Dresden → Hildesheim

    Literary & Cultural Studies, Philosophy

CV (PDF, 2026) · Dissertation PDF · NVA open access · Public defence · RITMO profile

Artistic Research

2016 – 2017 · associated researcher

The Machine To Be Another

Collaboration on sensor-based art and body-swap experiments in virtual environments — connecting artistic practice with questions of embodied perception and intersubjective experience in VR.

Case study text and installation imagery — pending user review.

Publications

  • 2026

    Towards a Phenomenology of Novelty: Perceiving and Engaging with Virtual Reality

    PhD dissertation, University of Oslo, RITMO. Defended 13 February 2026.

    NVA · PDF

    Videos: Trial lecture · Presentation · First opponent · Second opponent

  • 2026 · Press

    Where Humans Outshine AI

    “When we face novelty, we need opportunities for bodily exploration, not just information. We need to actively explore how the new thing relates to us.”

    UiO Research News

  • 2026 · Forskning.no

    Her trumfer mennesket KI

    Norwegian coverage of doctoral research on human perception, novelty, and embodied cognition in comparison with AI.

    Read article

  • 2023 · Conference

    The affective cycle of orientation in unfamiliar contexts within an aesthetic Virtual Reality environment

    Nordic Society for Aesthetics, June 2023.

  • 2023 · Conference

    Action cycles before ‘affordances’ in unfamiliar contexts within a playful Virtual Reality environment

    Nordic Exploratory Workshop — Action in Games, May 2023.

  • 2012 · Book chapter

    Warum man mit Flow alleine nicht die Welt rettet. Gamification und Problemräume.

    In flow aus spielen: Optimale Erfahrungen durch Computerspiele (DE).

  • 2012 · Book contribution

    Phase 0 — How to make some action

    Fruehwerk. Stories about starting, failing, restarting and improving creative projects.

  • 2015 · Essay

    Du siehst das tote Kind nicht. Du siehst ein Bild eines toten Kindes.

    Cultural journalism on image politics, media ethics, and the Alan Kurdî photograph. Zebrabutter.

    Read essay (DE)

Teaching & Talks

  • 2026

    Public defence — Towards a Phenomenology of Novelty: Perceiving and Engaging with Virtual Reality

    University of Oslo, Department of Philosophy, Classics, History of Art and Ideas. 13 February 2026.

    Disputation page

    Videos: Trial lecture · Presentation · First opponent · Second opponent

  • 2023

    The affective cycle of orientation in unfamiliar contexts within an aesthetic Virtual Reality environment

    Nordic Society for Aesthetics, June 2023.

  • 2023

    Action cycles before ‘affordances’ in unfamiliar contexts within a playful Virtual Reality environment

    Nordic Exploratory Workshop — Action in Games, May 2023.

  • Martin Pleiß and Remy Martin at Nasjonalmuseet

    2023 · Radio show

    Sensing Contexts — An audio walk through Nasjonalmuseet

    With Dr. Remy Martin (RITMO) and Martin Pleiß. An audio walk through Norway’s National Museum — how sound helps us make sense of place, emotion, and perception. The Music Talkshow, Radio Nova, September 2023 (~57 min).

    Photo: Frode Larsen / Nasjonalmuseet / UiO

    MP3 download · Spotify · Mixcloud · Amazon Music

  • 2026 · Teaching

    Lehrkonzept (Viadrina)

    Teaching concept document — phenomenology, media, artistic research.

    PDF — Lehrkonzept

  • 2021 · Podcast

    Virtuell Virtuos #10 — Künstliche Intelligenz in der VR-Kunst

    Conversation with Tina Sauerländer and Tanja Lepczynski on AI in VR art, algorithms, and programming Aporia with Patricia Detmering. DKB podcast, 9 March 2021.

    podcast.de — episode

Contact

Based in Germany · Available in Scandinavia & Europe

For commissions and project work, see the Freelance page.